![]() In some cases, these settings can vary from car to car and from track to track, with a wider FoV in disciplines such as oval racing that encourage pack racing instead of single-line strategies of attacking and defending that you will often find in road series. Whilst you can get free plugins that can help you in this area, including a more comprehensive spotter and a radar amongst other useful apps, if you’re looking to immerse yourself in a more raw and unaided experience you are unlikely to do this.Īt the end of the day, the most important thing is that you feel comfortable with the FoV that you are racing with. On the other hand, if you are looking for a simple GT online multiplayer. If you are looking for the most realistic experience with excellent FOV and laser scanned tracks, then ACC is the perfect choice for you. These can include the road around you and your sense of speed but, critically, can also include seeing other cars on the track.Īs iRacing doesn’t include a built-in radar, you are reliant on your spotter to tell you about cars surrounding you on track. Both Assetto Corsa Competizione and Gran Turismo 7 are great choices depending on what you are looking for in a sim racing game. If you race with a smaller FoV, you end up running the risk of eliminating useful information from your peripheral vision that can help you make sense of your surroundings. ![]() The rest of our FoV is dedicated to our peripheral vision which, when driving in the real world, helps us to get an understanding of our surroundings as well as having a sense of the speed that we are travelling at. The science says that whilst our eyes have an FoV of roughly 200°, most of the information that we process tends to sit within the first 40° to 60°. Why FoV is ImportantįoV is important for several reasons, with the most notable among these being immersion and safety. This is based on estimates from iRacing of how close to the screen their racers tend to sit and, whilst this setting may be good for some, this doesn’t mean it’s likely to be good for everyone. ![]() In comparison, the default in iRacing’s settings tends to be around 80° for racers on a single standard 16:9 monitor. For example, the human eye means that we have an FoV in the real world of around 200°. FoV, or Field of View, is the angle at which you view the world around you.
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